Design and Works
College Student at SLCC, Utah
GET TO KNOW ME I'm Cody Hilton, I am pursuing a career in Animation and Visual Arts. |
My main focus is to finish a four year degree in college to get my bachelor's in Animation. My dream is to work for Blizzard Entertainment which is a well known video game creating company in California. I want to focus on doing world environment designing.
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This assignment was done during my second semester at SLCC. I love the atmosphere fog brings to scenes and decided to give it a try.
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The scene above was done in Unreal Engine on my free time. It was really my first scene I have worked on in Unreal by myself after watching video tutorials.
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This house was my first attempt at any sort of structure with detail and textures beyond a singular texture. I like looking back at it and asking myself what I could've done better.
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